
Chapter 2. Centaur
Bink set off on foot, wearing a stuffed knapsack and bearing a good hunting knife and a home-cut staff. His mother had urged him to let them hire a guide for him, but Bink had had to refuse; the "guide" would really be a guard to keep him safe. How world he ever live that down? Yet the wilderness beyond the village had its hazards for the traveler unfamiliar with it; few people hiked it alone. He really would have been better off with a guide.
He could have had transport on a winged steed, but that would have been expensive, and risky in its own fashion. Griffins were often surly creatures. He preferred to make his own way on the secure ground, if only to prove that he could, despite the fancied snickers of the village youths. Jama wasn't snickering much at the moment-he was laboring under the mortification spell the village Elders had put on him for his attack on Justin Tree-but there were other snickerers.
At least Roland had understood. "One day you'll discover that the opinions of worthless people are worthless," he had murmured to Bink. "You have to do it your own way. I comprehend that, and wish you well-on your own."
Bink had a map, and knew which path led to the castle of the Good Magician Humfrey. Rather, which path had led there; the truth was that Humfrey was a crotchety old man who preferred isolation in the wilderness. Periodically he moved his castle, or changed the approaches to it by magical means, so that one never could be sure of finding it. Regardless, Bink intended to track the Magician to his lair.
The first leg of his journey was familiar. He had spent his whole life in the North Village and explored most of its surrounding bypaths. Hardly any dangerous flora or fauna remained in the immediate vicinity, and those that were potential threats were well known.
